AI Insights · Timothy · July 2023
Top 5 Fashion Games on iOS in Poland: Q2 2023 Performance
In Q2 2023, the top 5 fashion games on iOS in Poland showed varied performance in terms of downloads, revenue, and active users. Detailed insights from Sensor Tower reveal the trends for each game.
The second quarter of 2023 saw an interesting performance among the top 5 fashion games on iOS in Poland, with data provided by Sensor Tower. Here’s a closer look at how each of these games performed in terms of weekly downloads, revenue, and active users.
Makeup Stylist -DIY Salon game from REMEMBERS INFORMATION TECHNOLOGY CO., LTD. showed a fluctuating trend in weekly downloads, peaking at 2.3K in early May and ending the quarter with around 1.5K downloads. Its weekly revenue saw a steady increase, culminating in $101 in the last week of June. Active users for the game were relatively stable, maintaining figures around 10.9K by the end of the quarter.
Project Makeover by Magic Tavern, Inc. experienced a significant rise in weekly downloads towards the end of the quarter, reaching 2.5K in the final week of June. Weekly revenue was strong, peaking at approximately $2.6K in early June. Active users for Project Makeover also trended upwards, closing the quarter with about 14.8K active users.
Makeover Studio: Makeup Games from LIHAO TECH CO., LIMITED had a more moderate performance, with weekly downloads fluctuating but reaching a high of 1.1K in early June. Weekly revenue remained relatively low, peaking at $78 in early April. The game’s active users saw a slight decline, ending the quarter with around 11.9K users.
MovieStarPlanet by MovieStarPlanet exhibited a notable drop in weekly revenue, starting at $1.8K in late March and declining to $232 by the end of June. Weekly downloads also decreased, from 1.8K in late March to 827 in the final week of June. Active users followed a similar trend, with numbers dropping from 7.5K to around 4.2K over the quarter.
Finally, Makeover Studio 3D from Kwalee Ltd saw a steady increase in weekly downloads, reaching 1.7K by the end of June. Weekly revenue remained modest, peaking at $29 in early April. However, the game saw a significant rise in active users, ending the quarter with approximately 2.3K active users.
For more detailed insights and data, visit Sensor Tower.